This document describes some basic methods for creating 3D geometry in Shockwave3D games using NewTek Lightwave and Adobe Director. Create 3d geometry is intended for the novice Lightwave and Director user, but there are tips and tricks sprinkled throughout that may help the more experienced developer.
To follow along, you will need a copy of Lightwave3D installed. You do not need Director for this tutorial, but it does assume that the content is destined for a Shockwave3D environment. Most of the content applies to any sort of lowpolygon modeling, however. Yeah! This lowpoly tutorial is helpful for creating game design, building, character design, etc.
Download Low-Polygon 3D Modeling for Games
Related posts: