3ds Max 8 Architectural Visualization Part 4 Lighting

April 6, 2010 Filed Under: 3DS Max, Architecture  

In this tutorial, you’ll tackle what is considered by most veteran 3ds Max users as the most critical component of any 3D scene—lighting. Although the topic of lighting is enormous, here you will see just how easy it is to achieve great lighting results in just a few minutes. In this tutorial, you’ll begin immediately by placing several light sources in your scene to simulate global illumination—a term used to describe the bouncing of light from one surface to another. You’ll then try lighting the same scene with lights that display real-world characteristics and energy values and that create global illumination automatically. By the end of this tutorial, you’ll have a good idea of what it takes to create realistic lighting for a 3D visualization. Henceforth you will be able to make a 3d scene and also exterior interior scene 3d using 3ds max that looks realistic with proper lighting arrangements.

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