Blender Tutorial : Head Modeling

May 30, 2010 Filed Under: Blender  

This tutorial devided into two parts by Jonathan Williamson. Modeling head, before we go into this tutorial, first if you want to modeling something you must have a sketch or guide image for better result. Along with basic modeling tools also focus heavily on good topology and how to create a clean mesh that will deform well during animation. This tutorial will take you through the whole process from setting up a background image as a reference, to laying out the topology, to tweaking the final model proportions and mesh structure. You have to mastering the basic tools of blender 3d to follow this tutorial with easily.

Blender Tutorial : Modeling Head Part 1
Blender Tutorial : Modeling Head Part 2

modeling headmodeling head

modeling head 2modeling head 2

modeling head 3modeling head 3

modeling head 4modeling head 4

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Comments

2 Responses to “3DS Max Tutorial : Modeling Porche 911GT”
  1. fabo says:

    del carajooooooooooooooooooooooooooooooooooooo

  2. ♣♥☺ says:

    Obrigado, me ajudou MUITO!

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