This tutorial is aimed at people wanting to import a character into Unreal Tournament 3 without having to worry (as much) about all the hiccups along the way. I have tried to make this tutorial quite clear in regards to the steps needed as well as the potential problems youmay find along the way (there are a lot of them) in order to improve your chances of getting a character in game.
A basic to intermediate knowledge of 3D Studio MAX and the Unreal Tournament 3 Editor is required. I don’t point out EVERYTHING, but I try to explain it clearly enough so that you can find it easily enough. This tutorial is based on 3D Studio MAX, however you could translate a lot of the information across to other programs as long as you get the end results from the 3D program including the restrictions noted within this document.
Download PDF 3DS Max Tutorial : Importing a Character into Unreal Tournament 3