Autodesk Maya Modeling Tutorial : Mouse Embryo. This document is tutorial about Polygon & Subdivision Surface Modeling in Maya : The Mouse Embryo. The modeling tutorial complete with picture that you can follow easily. This is the basic autodesk Maya modeling tutorial. The basic strategy behind this method is to create as much of the basic forms of the object as possible with as little geometry as necessary. Be cheap with your geometry, only add faces through edge looping and extruding when you absolutely have to. This will make modeling less frustrating and pleasant. The completed low poly version of the model serves as a base mesh, which can be subdivided. Details are created by moving around the vertices of the base mesh and creasing to create harder edges where necessary.
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