Creating Texture – Assets for Computer Games

January 8, 2011 Filed Under: Game Development, Games
Creating Texture – Assets for Computer Games

Creating Texture – Assets for Computer Games. Textures are 2d images which are stretched and tiled onto a 3d “mesh”. They are the “surface” of everything you see. This texture tutorial show a few methods for making game textures. This tutorial set will be broken into several small tutorials, each tackling different textures, and each tutorial expanding on the last. None of the techniques... 

3DS Max Tutorial : Importing a Character into Unreal Tournament 3

September 6, 2010 Filed Under: 3DS Max, Game Development
3DS Max Tutorial : Importing a Character into Unreal Tournament 3

This tutorial is aimed at people wanting to import a character into Unreal Tournament 3 without having to worry (as much) about all the hiccups along the way. I have tried to make this tutorial quite clear in regards to the steps needed as well as the potential problems youmay find along the way (there are a lot of them) in order to improve your chances of getting a character in game. A basic to intermediate...