AutoCAD Map 3D 2008 – Tutorial

March 2, 2010 Filed Under: Autocad
AutoCAD Map 3D 2008 - Tutorial

These tutorials provide an overview of the product and hands-on exercises to help you learn many aspects of AutoCAD Map 3D. AutoCAD Map 3D is the leading engineering GIS platform for creating and managing spatial data. AutoCAD Map 3D bridges CAD and GIS by providing direct access to data, regardless of how it is stored, and by enabling the use of AutoCAD® tools for maintaining a broad variety of geospatial... 

Interactive 3D Visualization of Building Envelope Systems Using Infrared Thermography and Sketch Up

March 2, 2010 Filed Under: PDF, Sketch-Up
Interactive 3D Visualization of Building Envelope Systems Using Infrared Thermography and Sketch Up

Infrared thermography also known as thermal imaging can provide accurate, nondestructive information about the thermal envelope performance of any building. This includes validation of structural details, verification of energy performance (conduction and air leakage), location of moisture intrusion, and the identification of structural and system degradation of roofs and facades. Thermography has... 

Daylight Simulation in 3ds Max Design 2009 – Getting Started

March 2, 2010 Filed Under: 3DS Max, Freebies
Daylight Simulation in 3ds Max Design 2009 – Getting Started

A daylight simulation is a computer-based calculation of the amount of daylight inside or outside of one or several buildings. Common daylight simulation outputs are either luminance distributions, i.e. photorealistic high dynamic range (HDR) images, illuminances at key positions within a scene, or various “daylighting metrics” that have been derived from the earlier two types of data. In a predominantly... 

Human Head Modeling – 3DS Max

March 2, 2010 Filed Under: 3DS Max
Human Head Modeling - 3DS Max

Human head is one of the most difficult to make a 3d modeling. Because the human head are some parts that had to be there and can not be eliminated. This 3ds max tutorial uses a polygon to create a good 3d head. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it. When the Meshsmooth modifier is added to it the face becomes a so called... 

Low Poly Character Modeling and Texturing

March 2, 2010 Filed Under: 3DS Max
Low Poly Character Modeling and Texturing

This 3d tutorial shows you how to create a low poly 3d character that usually used for game characters. The basic of modeling techniques in this tutorial can be transferred in any other 3d applications that you have mastered. Before starting modeling low poly characters, you should prepare a reference image to create a character proportion right. You can search the human anatomy reference images on... 

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