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3DS Max Character Modeling “The Hunter”

April 22, 2010 Filed Under: 3DS Max
 3DS Max Character Modeling "The Hunter"

Word from author “The Hunter model was made for the Hellgate London cinematic, by Blur Studio. Later on I decided to make an illustration for my own fun, using some additional models I had done previously. Hellgate London is developed by Flagship Studio.” This 3ds max modeling tutorial is based on 3/4 sketch reference by Hugo Martin that very less details to be made 3d character models.... 

Daylight Rendering Using the 3DS Max 2009

October 1, 2010 Filed Under: 3DS Max
Daylight Rendering Using the 3DS Max 2009

Daylight Rendering Using the 3DS Max 2009. This tutorial started with the idea of working through the work flow to produce the images on this page. The Revit computer model illustration here of Richard Meier’s High Museum of Art in Atlanta modeled in a class of mine by April Pitman and Tara Warbrick in the March-June Semester 2003 (www.arch.school.nz/bbsc303/buildings.html). The purpose of this document... 

3D Interior Design with Maya

February 16, 2010 Filed Under: Interior Design
3D Interior Design with Maya

This tutorial shows you how to make 3d interiors using Autodesk Maya and rendering with mental ray. 3d tutorial is quite simple and very easy to follow even for beginners. You can use this 3D interior tutorial as a reference starting point in making other complex interior 3d. For those of you who use software other than Maya, you can follow this tutorial with a few adjustments with the 3d software... 

BC SAP Graphics Programming Interfaces

October 30, 2009 Filed Under: SAP
BC SAP Graphics Programming Interfaces

SAP Graphics Programs and Function Modules The following table lists the SAP Graphics programs, their graphing capabilities and the available function modules for calling each of these programs. The table also contains the utility function modules. The graphics function modules call the relevant graphics program directly (for example GRAPH_MATRIX_4D). The other function modules perform utility functions... 

Maya Tutorial – Growing Grass Logo

December 18, 2010 Filed Under: Autodesk Maya
Maya Tutorial – Growing Grass Logo

Maya Tutorial – Growing Grass Logo. Paint Effects is Autodesk Maya’s flexible system for interactively painting brush strokes and particle effects on a 2D canvas or on 3D geometry. Preset brushes such as plants, hair, fire, feathers, and others can be used to get amazing effects quickly. This 3d tutorial explains how to create a Maya logo out of growing grass. The focus is on setting and animating... 

Creating Texture – Assets for Computer Games

January 8, 2011 Filed Under: Game Development, Games
Creating Texture – Assets for Computer Games

Creating Texture – Assets for Computer Games. Textures are 2d images which are stretched and tiled onto a 3d “mesh”. They are the “surface” of everything you see. This texture tutorial show a few methods for making game textures. This tutorial set will be broken into several small tutorials, each tackling different textures, and each tutorial expanding on the last. None of the techniques... 

Maya Tutorial : Interface, Navigation and Transformation Tools

July 2, 2010 Filed Under: Autodesk Maya, PDF
Maya Tutorial : Interface, Navigation and Transformation Tools

This tutorial is aimed at beginners in 3D or artists new to Maya 2008. If you are working with other versions of Maya, you may find that some of the terms or interface images used differ from your version. You should consult the Maya help files (Help -> Maya Help) to check for version-specific terminology and interface layouts. No knowledge of Maya is required to complete this tutorial. To open Maya... 

VRay Tutorial : Rendering a Static Scene from Multiple Views

October 20, 2010 Filed Under: Vray
VRay Tutorial : Rendering a Static Scene from Multiple Views

VRay Tutorial : Rendering a Static Scene From Multiple Views. This VRay tutorial will examine ways to efficiently render a static scene from multiple views. To make an efficiently render several views on the scene, use the irradiance map. The different irradiance map modes will help us in this task. As a conclusion, here is a basic workflow that can be used to render a static scene from multiple views: ... 

Photoshop Tutorial – Water Splashing Text

August 1, 2010 Filed Under: Photoshop
Photoshop Tutorial - Water Splashing Text

Word from author “In this tutorial, I will show you the steps I took to Create Awesome Splashing Water Text Effect in Photoshop. Along the way, you will learn how you can incorporate water splash brushsets into your text and create great effect from that. Have a try!” With photoshop you can create unlimited awesome image manipulation. Follow Photoshop Tutorial – Water Splashing Text

Free 3D Modern Building Exterior

January 1, 2011 Filed Under: 3d Models
Free 3D Modern Building Exterior

Free 3D Modern Building Exterior. This 3ds max modern minimalist house exterior design is free for you. If you want to make a design home with a modern minimalist theme, the following reference 3d house model may help in creating a modern building and minimalist home. Note : DO NOT license, sell, or redistribute the whole or parts of the 3d model above without the author’s written permission. However,...