This document describes some basic methods for creating 3D geometry in Shockwave3D games using NewTek Lightwave and Adobe Director. Create 3d geometry is intended for the novice Lightwave and Director user, but there are tips and tricks sprinkled throughout that may help the more experienced developer. To follow along, you will need a copy of Lightwave3D installed. You do not need Director for this tutorial, but it does assume that the content is…
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This lesson plan is design to give you simple instructions on how to model a low poly house plant. Once you have gained the skills needed to do this, then creating any plant life will be simple. This low poly house plant is created by Lightwave 3D. The tools that we will be learning to use for this project will be the weld tool (crtl + w), the extrude tool (E), as well as using the stretch tool (h) and the size tool (H). This will be used to crea…
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Designed by Eskanotcher this interesting old locomotive engine 3d model available to download with great detail in finishing 3ds max format. The designer provides this free download old locomotive for personal use only, its a good model to create games or train station 3d visualization. Download – here …
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Creating Texture – Assets for Computer Games. Textures are 2d images which are stretched and tiled onto a 3d “mesh”. They are the “surface” of everything you see. This texture tutorial show a few methods for making game textures. This tutorial set will be broken into several small tutorials, each tackling different textures, and each tutorial expanding on the last. None of the techniques are to be taken as definitive. There are many ways to creat…
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This tutorial outlines the procedures for creating three-dimensional objects by creating basic 3D shapes known as solid primitives. You can also create 3D models by extruding 2D shapes. Audience: Users new to 3D modeling with AutoCAD 2010. Prerequisites: Working knowledge of 2D drafting. Time to complete: 15 minutes. Objectives of this AutoCAD Tutorial : Create Basic 3D Objects : Create 3D solid primitives and Create 3D objects from 2D objects. I…
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