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Sketchup Tutorial Modeling a City

April 17, 2010 Filed Under: Buildings, Sketch-Up
Sketchup Tutorial Modeling a City

SketchUp is a 3D modeling program designed for architects, civil engineers, filmmakers, game developers, and related professions. Sketchup is also includes features to facilitate the placement of models in Google Earth. It is designed to be easier to use than other 3D CAD programs. A feature of SketchUp is the 3D Warehouse that lets SketchUp users search for models made by others and contribute models. Creating... 

Character Modeling with Maya

July 14, 2010 Filed Under: Autodesk Maya, PDF
Character Modeling with Maya

This is the book for those who want to learn about 3d character modeling. A good understanding of basic polygon modeling and knowledge of the Maya interface are pretty much required to get the most out of this book. Although geared toward the Maya user and with specific references to the Maya tool set, it can be easily translated to use with the software of your choice. Most of the actual lessons can... 

Creating Normal Map

January 14, 2011 Filed Under: Tutorials
Creating Normal Map

Creating Normal Map. The tutorial below shows you how to create normal map for your 3d model. Modern Real-Time application look good, but pre-rendered animations are far ahead in terms of image quality, models complexity and lightning techniques. A great handicap for realtime graphics is the polygon count. RT engines can yield a limited amount of polys at acceptable framerates (25-30fps or more). Many... 

Introduction to Scripting With Unity 3D

January 4, 2011 Filed Under: Unity
Introduction to Scripting With Unity 3D

Introduction to Scripting With Unity 3D. Scripting is an essential part of Unity as it defines the behaviour of your game. This tutorial will introduce the fundamentals of scripting using Javascript. No prior knowledge of Javascript or Unity 3D is required. Scripting is how the user defines a game’s behaviour (or rules) in Unity 3D. The recommended programming language for Unity is Javascript,... 

3DS Max Tutorial : Importing a Character into Unreal Tournament 3

September 6, 2010 Filed Under: 3DS Max, Game Development
3DS Max Tutorial : Importing a Character into Unreal Tournament 3

This tutorial is aimed at people wanting to import a character into Unreal Tournament 3 without having to worry (as much) about all the hiccups along the way. I have tried to make this tutorial quite clear in regards to the steps needed as well as the potential problems youmay find along the way (there are a lot of them) in order to improve your chances of getting a character in game. A basic to intermediate... 

Autodesk Maya Tutorial : Charater Animation

September 21, 2010 Filed Under: Autodesk Maya
Autodesk Maya Tutorial : Charater Animation

Autodesk Maya Tutorial : Charater Animation. This character animation tutorial is designed to show you the exporting data process from Maya to Virtools for a character animation scene. It uses the Maya to Virtools plug in. Even though this is a basic multi animation scene, you are bound to have a working knowledge of Maya’s joint, IK and texturing tools, as it is not a ‘how to use Maya’ tutorial.... 

3DS Max Tutorial : Illumination

July 10, 2010 Filed Under: 3DS Max, Lighting
3DS Max Tutorial : Illumination

This tutorial is about the illumination of a room which is illuminated by sunlight coming trough a window (ideal for living rooms, kitchens and bed-rooms). There are many different illumination techniques that I teach for a interior-rendering. This one is quite easy. This 3ds max tutorial will use 2 different kind of lights. One is the “MR spot light” and the other is the photometric “free... 

Adobe Photoshop CS Tutorial : Creating Mirror Effect

September 30, 2010 Filed Under: Photoshop
Adobe Photoshop CS Tutorial : Creating Mirror Effect

Adobe Photoshop CS Tutorial : Creating Mirror Effect. The tutorial below by Rick Sammon the host of the Digital Photography Workshop on the DIY network and is a guest host of the Canon Photo Safari on the Outdoor Life Network. Rick also writes the weekly photo column for the Associated Press and teaches digital photography workshops around the world. See www.ricksammon.com. “It’s all done with... 

Making Water Material in 3ds Max

November 16, 2009 Filed Under: 3DS Max
Making Water Material in 3ds Max

This tutorial created by Gerardo I. Ramirez for 3ds max users. Word from author “In this tutorial I will show how to make a quick water material in 3d Max. Keep in mind there’s no special plugins used, just 3d Max materials, which will render much quicker.” Open up the materials window. Pick a new material and change the diffuse color to a dark brown, so we can make some dirty water.... 

Twilight Render – User Manual

March 2, 2010 Filed Under: Lighting, Sketch-Up
Twilight Render - User Manual

Twilight Render is A photo-realistic rendering plug-in for Google SketchUp. Now realistic renderings are possible from within SketchUp without having to spend months or years learning some complicated software. With Twilight Render, it takes care of much of the hard work for you, so you can concentrate on designing and even enjoy rendering. To render your completed SketchUp model using Twilight Render...