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Rendering a Video Using VRay

December 9, 2009 Filed Under: 3DS Max, Photoshop
Rendering a Video Using VRay

The reason for making this vray tutorial is because as many of us have tried to render an animation using VRay in 3D Studio Max, there have been many problems with it. One main problem we all have encountered is the flickering of the video when it is played. In order to obtain the end product we a striving for I will use a method that is slightly time consuming, but it will get the job done with out... 

Creating Texture – Assets for Computer Games

January 8, 2011 Filed Under: Game Development, Games
Creating Texture – Assets for Computer Games

Creating Texture – Assets for Computer Games. Textures are 2d images which are stretched and tiled onto a 3d “mesh”. They are the “surface” of everything you see. This texture tutorial show a few methods for making game textures. This tutorial set will be broken into several small tutorials, each tackling different textures, and each tutorial expanding on the last. None of the techniques... 

Realistic Light Interior Scene with 3DS Max and Vray

April 14, 2010 Filed Under: 3DS Max, Interior Design
Realistic Light Interior Scene with 3DS Max and Vray

Author of this awesome tutorial : Patrik Gulati. This tutorial shows you how to maximize rendering interior light scene using vray 3ds max. This tutorial is easy to follow, with only 12 steps you can create a realistic interior scenes using natural light. Scene setup, modeling, texturing, lighting, and rendering for realistic output will all be discussed. Enjoy the tutorial! Realistic Light Interior... 

Making 3D Interior Scene by Kuba Dabrowski

August 13, 2010 Filed Under: 3DS Max, Interior Design
Making 3D Interior Scene by Kuba Dabrowski

Word from author “In this tutorial I will show you how to create simple interior scene basing on reference photo. I wanted to make it basic and simple for beginers without any complicated advanced settings.” MATCHING REFERENCE PHOTOGRAPHY IN VIEWPORT First of all have to create help lines in Adobe Photoshop (using line tool) to set the perspective of the image. These lines should meet in... 

Audi Q7 Free 3DS Max Model

May 5, 2010 Filed Under: 3d Models
Audi Q7 Free 3DS Max Model

The Audi Q7 is a full-size luxury crossover SUV produced by German automaker Audi since its unveiling at the Los Angeles Auto Show in January 2006. It was unveiled at the same time as its Mercedes-Benz GL-Class competitor, and is also the first SUV offering from Audi. Later, Audi’s second SUV, the Q5 was unveiled as a 2010 model alongside the similarly-sized Mercedes-Benz GLK-Class. This free... 

Mental Ray Indoor Lighting

July 30, 2010 Filed Under: 3DS Max
Mental Ray Indoor Lighting

Mental ray is a rendering software which generates images of outstanding quality and unsurpassed realism. It combines the physically correct simulation of the behavior of light with full programmability for the creation of any imaginable visual phenomena. The software uses advanced and proprietary acceleration and sampling techniques for faster rendering on even the smallest, single processor machines.... 

Adobe Photoshop 7.0 Restoration & Retouching Tutorials

October 12, 2009 Filed Under: Photoshop
Adobe Photoshop 7.0 Restoration & Retouching Tutorials

Adobe Photoshop 7.0 Restoration & Retouching Tutorials Supplemental information for the book Photoshop Restoration & Retouching by Katrin Eismann Please see Document #1 The Healing Brush for an introduction to healing technology Document 2: The Patch Tool A fundamental introduction to working with the Patch Tool 1. What is the Patch Tool 2. How to Use the Patch Tool 3. Using the Patch Tool... 

Making Water Material in 3ds Max

November 16, 2009 Filed Under: 3DS Max
Making Water Material in 3ds Max

This tutorial created by Gerardo I. Ramirez for 3ds max users. Word from author “In this tutorial I will show how to make a quick water material in 3d Max. Keep in mind there’s no special plugins used, just 3d Max materials, which will render much quicker.” Open up the materials window. Pick a new material and change the diffuse color to a dark brown, so we can make some dirty water.... 

Moving From LightWave 3D to Unity3D

January 3, 2011 Filed Under: LightWave, Unity
Moving From LightWave 3D to Unity3D

Moving From LightWave 3D to Unity3D by Phil Nolan. Word from author “When creating an environment for Unity 3D you will have to keep a few things in mind. The first, remember to keep the polygon count as low as possible while retaining the basic shape. Second, keep in mind that the model should be only quads and triangles and you should avoid long, thin, triangles as they are prone to cause problems... 

Canoe Reach Riverfront Residence

October 6, 2009 Filed Under: House Design
Canoe Reach Riverfront Residence

This riverfront residence engages the landscape at the entry courtyard to visually minimise the garage and give the false appearance of a one story loggia. This sets up an unexpected arrival sequence to a central courtyard that opens up to a two story space with overhead parasol roof. This courtyard is the central focus of the house which embraces the notion of an outdoor/ indoor area for the family...