This tutorial outlines the procedures for creating three-dimensional objects by creating basic 3D shapes known as solid primitives. You can also create 3D models by extruding 2D shapes. Audience: Users new to 3D modeling with AutoCAD 2010. Prerequisites: Working knowledge of 2D drafting. Time to complete: 15 minutes. Objectives of this AutoCAD Tutorial : Create Basic 3D Objects : Create 3D solid primitives and Create 3D objects from 2D objects. I…
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This Car Interior Design Tutorial is presented to you by Maarten Beerten at www.maycodesign.nl. A few word from author “In this tutorial I am going to show you how to draw the inside of a car. Drawing the inside of a car is quite difficult, because there are a lot of small components and details. Therefore I would recommend you follow a couple of basic steps that I am now going to discus with you.” Sometimes when you say something it …
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This manual provides an introduction to scripting Adobe Photoshop CS4 on Mac OS and Windows. Chapter 1 covers the basic conventions used in this manual. Chapter 2 covers a brief overview of scripting, how to execute scripts, and the Photoshop object model. Chapter 3 covers Photoshop-specific objects and components and describes advanced techniques for scripting the Photoshop application. Code examples are provided in three languages: >AppleScript…
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This document describes some basic methods for creating 3D geometry in Shockwave3D games using NewTek Lightwave and Adobe Director. Create 3d geometry is intended for the novice Lightwave and Director user, but there are tips and tricks sprinkled throughout that may help the more experienced developer. To follow along, you will need a copy of Lightwave3D installed. You do not need Director for this tutorial, but it does assume that the content is…
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A second tutorial for Unity designed to allow the reader to create a complete racing game. This tutorial will introduce more advanced concepts and techniques in Unity, and focus on scripting advanced functions with in the game. We will gradually build a complete game following easy step-by-step instructions and a progression of concepts. The idea behind this tutorial is to provide users the opportunity to create a full, working game. This is a mo…
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