This tutorial by Ahmed Fathi explain how to composite VRay render layers using blending-modes and masks in Photoshop. Author says “As this is a compositing tutorial, not a lighting/rendering tutorial, I’ll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. We’re going jump straight ahead into setting up the different render elements for the compositing process”. He a…
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This simple and easy tutorial explains comping VRay’s renderpasses by Christopher Nichols. The following is a very basic breakdown of how to reassemble a VRay image in a compositing program. This Vray tutorial shows you how lighting can make your 3d interior scene looks nice and somewhat realistic. Word from author “I am showing it to you in a very straightforward node breakdown, but this can be done in AE or any other package. Firs…
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The VRay tutorial – Studio Lighting (with 3DS Max) by CG Artist, Géza Kádas.The main subject of this tutorial are : making 3d environment, placing the light, setting up VRay, shaders, setting up for final rendering, photoshop touch. In this VRay tutorial you will learn the method of studio lighting achieving with VRay. The chair in this tutorial called “Corbusier” was modeled in 3DS Max 9. With the knowledge of this tutorial yo…
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With the state of art rendering technology, VRay is the most powerful rendering system that can create andvance photo-realistic images. This VRay tutorial is created by Jlan K. Vollmer that shows us the power of VRay and 3ds max on making realistic scene. Word from author “In this tutorial I want to show the making of the image “time is running” made with 3ds max 2008, rendered with VRay 1.50.SP1. Everything is modelled in 3ds max 2008 mos…
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Contents : Rendering and Setting, Lighting with IBL, Vray for Maya, Render Test with Exterior Lighting, Render-Test (Teapot Room) and Path Material, Area Light Setting and Hint about Post Work, Explanation about: Mental Ray Shaders andRender Global Settings, Render Test (Teapot Room), Settings and Scene File, Advantages of Render in Passes, Rendering with FG + AO, Render Test and Usage of dirtmap in a mix 20 layer shading network, Hints about ph…
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