This Car Interior Design Tutorial is presented to you by Maarten Beerten at www.maycodesign.nl. A few word from author “In this tutorial I am going to show you how to draw the inside of a car. Drawing the inside of a car is quite difficult, because there are a lot of small components and details. Therefore I would recommend you follow a couple of basic steps that I am now going to discus with you.” Sometimes when you say something it …
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This manual provides an introduction to scripting Adobe Photoshop CS4 on Mac OS and Windows. Chapter 1 covers the basic conventions used in this manual. Chapter 2 covers a brief overview of scripting, how to execute scripts, and the Photoshop object model. Chapter 3 covers Photoshop-specific objects and components and describes advanced techniques for scripting the Photoshop application. Code examples are provided in three languages: >AppleScript…
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This document describes some basic methods for creating 3D geometry in Shockwave3D games using NewTek Lightwave and Adobe Director. Create 3d geometry is intended for the novice Lightwave and Director user, but there are tips and tricks sprinkled throughout that may help the more experienced developer. To follow along, you will need a copy of Lightwave3D installed. You do not need Director for this tutorial, but it does assume that the content is…
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Bolt The Movie is the latest animation movie created by Pixar for Disney in 2008. Appealing character from this movie is a young canine dog, named Bolt (voice actor by JohnTravolta). In this tutorial you will learn to create 3D dog model based on Bolt The Movie charater. This is 3ds max modeling tutorial. With this 3ds max lowpoly tutorial, hope it’s useful for the 3D community to develop character modeling. This modeling is so easy to follow eve…
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Contents : Rendering and Setting, Lighting with IBL, Vray for Maya, Render Test with Exterior Lighting, Render-Test (Teapot Room) and Path Material, Area Light Setting and Hint about Post Work, Explanation about: Mental Ray Shaders andRender Global Settings, Render Test (Teapot Room), Settings and Scene File, Advantages of Render in Passes, Rendering with FG + AO, Render Test and Usage of dirtmap in a mix 20 layer shading network, Hints about pho…
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