This tutorial will show you how to create 3d interior from editable poly. With simple poly you can create nice elegant interior with cool lighting effect. This simple interior tutorial scene is very easy to follow for beginner. This simple tutorial you can use it as a starting point in making your own 3d interior. This tutorial is the first step in making 3d interior before you add the furniture. You can choose your own color or texture desired. …
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This professional kithcen 3d model is made with 3ds max. The authors name is nikodem from France. This 3d kitchen you can use it for your personal usage. NOT for commercial use. The author would greatly appreciate it, if somebody gave feedback about it or shows some artwork including this 3d model. You can email : niko_dem@hotmail.fr Download this Free 3D Model – Pro Kitchen Set …
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This 3d tutorial shows you how to create a low poly 3d character that usually used for game characters. The basic of modeling techniques in this tutorial can be transferred in any other 3d applications that you have mastered. Before starting modeling low poly characters, you should prepare a reference image to create a character proportion right. You can search the human anatomy reference images on internet, either paid or free. The most importan…
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This vector digital illustration by Patrik Hubner, a web-designer and digital ilustrator from Germany. Word from author “In this tutorial I will let you in some concepts and approaches that I have employed in the illutrotion above and teach you how to achieve that look. As a digital illustrator I am constantly in search of new styles and methods that I can incorporate into my images. This tutorial and the illustration above are the result o…
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Human head is one of the most difficult to make a 3d modeling. Because the human head are some parts that had to be there and can not be eliminated. This 3ds max tutorial uses a polygon to create a good 3d head. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it. When the Meshsmooth modifier is added to it the face becomes a so called subdivision surface. Subdivision surface means …
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