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Drawing Female Manga Characters

May 26, 2010 Filed Under: Tutorials

Drawing Female Manga Characters

This ebook is techniques for drawing female manga charatcers devided into 4 chapters. Contents of this ebook as follow : Drawing the female figure : the basic rules, the three basic rules for drawing female figures, the human body, characteristics of the female figure, seeing the body as a wire frame and with contour shadows, differentiating body types, some tips for differentiating the three physical types, differences in figure according to ag…

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3DS Max Tutorial : Ironman Helmet 3D Modeling

September 2, 2010 Filed Under: 3DS Max

3DS Max Tutorial : Ironman Helmet 3D Modeling

Watch the 3D ironman helmet by Bracer Jack!! This amazing tutorial shows you how to made 3d helmet of ironman. 3d modeling tutorial below you can follow with any 3D software modeling, but in this tutorial the author using 3DS Max as 3d modeling software. This tutorial shows the general making of 3d modeling. It’s eas for you to follow the tutorial when you mastering 3d modeling tools first. The first thing one must do before any modeling…

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Modeling in Autodesk Maya

October 13, 2010 Filed Under: Autodesk Maya

Modeling in Autodesk Maya

ect can be achieved by manipulating the “control handles”, by using the Transformation Tools. The transformation tools are in the toolbox on the left side. If not activate in the menu: Window>Settings/preferences>Interface>UI elements>Tool Box. The Autodesk MAYA modeling workshop in this course is exclusively about NURBS surfaces. NURBS stands for Non Uniform Rational B-Spline, and is a mathematical way for defining a complex curve or surface bas…

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Maya Tutorial : Creating and Manipulating Polygon Primitives

July 2, 2010 Filed Under: Autodesk Maya, PDF

Maya Tutorial : Creating and Manipulating Polygon Primitives

This tutorial is for beginners in 3D or Maya. It deals with the creation and editing of polygon primitives, and touches on the use of Boolean operations for combining polygon meshes. If you are new to Maya, it is recommended that you first read the tutorial Interface, Navigation and Transformation Tools. If you wish to learn more about polygon modelling, you should read through the Basic Polygon Modelling tutorial. Before you begin this tutorial…

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Twilight Render – User Manual

March 2, 2010 Filed Under: Lighting, Sketch-Up

Twilight Render - User Manual

Twilight Render is A photo-realistic rendering plug-in for Google SketchUp. Now realistic renderings are possible from within SketchUp without having to spend months or years learning some complicated software. With Twilight Render, it takes care of much of the hard work for you, so you can concentrate on designing and even enjoy rendering. To render your completed SketchUp model using Twilight Render follow these (6) simple steps. 1. Insert Li…

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