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Pink Living Room Free 3DS Max Model

November 15, 2009 Filed Under: 3d Models, Interior Design

Pink Living Room Free 3DS Max Model

This Pink Living Room Free 3DS Max Model is a modern and fashionable living room complete with modern and pinky furniture. This modern living room interior design model in 3ds max are perfect interior modelling that can help you create a nice modern and fashionable interior visualization, This Pink Living Room Free 3DS Max Model interior models are free to download for non commercial use. Download Pink Living Room Free 3DS Max Model …

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Low-Polygon 3D Modeling for Games

December 2, 2009 Filed Under: 3d Models, Tutorials

Low-Polygon 3D Modeling for Games

…llow along, you will need a copy of Lightwave3D installed. You do not need Director for this tutorial, but it does assume that the content is destined for a Shockwave3D environment. Most of the content applies to any sort of lowpolygon modeling, however. Yeah! This lowpoly tutorial is helpful for creating game design, building, character design, etc. Download Low-Polygon 3D Modeling for Games …

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Rendering a Video Using VRay

December 9, 2009 Filed Under: 3DS Max, Photoshop

Rendering a Video Using VRay

The reason for making this vray tutorial is because as many of us have tried to render an animation using VRay in 3D Studio Max, there have been many problems with it. One main problem we all have encountered is the flickering of the video when it is played. In order to obtain the end product we a striving for I will use a method that is slightly time consuming, but it will get the job done with out the nasty video flicker. I will use a sequence …

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Car Interior Design Tutorial

November 16, 2009 Filed Under: Interior Design, Tutorials

Car Interior Design Tutorial

This Car Interior Design Tutorial is presented to you by Maarten Beerten at www.maycodesign.nl. A few word from author “In this tutorial I am going to show you how to draw the inside of a car. Drawing the inside of a car is quite difficult, because there are a lot of small components and details. Therefore I would recommend you follow a couple of basic steps that I am now going to discus with you.” Sometimes when you say something it …

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Creating Normal Map

January 14, 2011 Filed Under: Tutorials

Creating Normal Map

…p for realtime graphics is the polygon count. RT engines can yield a limited amount of polys at acceptable framerates (25-30fps or more). Many methods have been developed for polygon reduction, but so far, the simplified, or lowpoly, models dont look as nice as the hi-poly ones. Color or bump textures are used to add detail to the models, but the results are far from satisfying. A recent technology (that will appear in the next generation video g…

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