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November 7, 2009 Filed Under: Uncategorized

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Making 3D Interior Scene by Kuba Dabrowski

August 13, 2010 Filed Under: 3DS Max, Interior Design

Making 3D Interior Scene by Kuba Dabrowski

Word from author “In this tutorial I will show you how to create simple interior scene basing on reference photo. I wanted to make it basic and simple for beginers without any complicated advanced settings.” MATCHING REFERENCE PHOTOGRAPHY IN VIEWPORT First of all have to create help lines in Adobe Photoshop (using line tool) to set the perspective of the image. These lines should meet in one point. With reference photo, you can build …

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VRay Tutorial – Studio Lighting

August 7, 2010 Filed Under: 3DS Max, Interior Design, Lighting

VRay Tutorial - Studio Lighting

The VRay tutorial – Studio Lighting (with 3DS Max) by CG Artist, Géza Kádas.The main subject of this tutorial are : making 3d environment, placing the light, setting up VRay, shaders, setting up for final rendering, photoshop touch. In this VRay tutorial you will learn the method of studio lighting achieving with VRay. The chair in this tutorial called “Corbusier” was modeled in 3DS Max 9. With the knowledge of this tutorial you…

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Chrome Material with VRay

May 30, 2010 Filed Under: 3DS Max

Chrome Material with VRay

VRay is a rendering engine that uses advanced techniques, for example global illumination algorithms such as path tracing, photon mapping, irradiance maps and directly computed global illumination. The use of these techniques often makes it preferable to conventional renderers which are provided as standard with 3d software, and generally renders using these technique can appear more photo-realistic, as actual lighting effects are more realistica…

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Creating, Baking and Correcting Normal Maps

January 14, 2011 Filed Under: 3DS Max, Photoshop

Creating, Baking and Correcting Normal Maps

…bsite – 3D studio max – this program I will use for modeling low poly models and UVW mapping. To do this you can use program whatever you want, because for baking purpose we will export the model to obj format. – Photoshop CS2 – I will use it for creating normal maps and editing baked maps. Creating, Baking and Correcting Normal Maps Tutorial contents information as follow : introduction, What are normal maps, and what are their for?,…

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