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Java 3D API – A Tutorial for Beginners

September 2, 2010 Filed Under: Java
Java 3D API - A Tutorial for Beginners

Welcome to version 1.5 of The Java 3D API Tutorial. This tutorial contains seven chapters explaining the most frequently used features of the Java 3D API. Since the tutorial has been developed and released incrementally, several versions of the tutorial exist. For this reason the revision history may be important to readers of earlier versions. The following table presents the revision history for... 

3DS Max Tutorial : Modeling Porche 911GT

January 24, 2011 Filed Under: 3DS Max
3DS Max Tutorial : Modeling Porche 911GT

3DS Max Tutorial : Modeling Porsche 911GT. This 3DS Max tutorial shows you how to model a car using Spline modeling method by Nimish Rajwade for you who interested in car modeling. This method is not very much famous as it requires considerable amount of skill and frustration to get it done right. But mastering it would be a plus point for your future 3d modeling projects. Car modeling is done in the... 

Adobe Photoshop 7.0 Restoration & Retouching Tutorials

October 12, 2009 Filed Under: Photoshop
Adobe Photoshop 7.0 Restoration & Retouching Tutorials

Adobe Photoshop 7.0 Restoration & Retouching Tutorials Supplemental information for the book Photoshop Restoration & Retouching by Katrin Eismann Please see Document #1 The Healing Brush for an introduction to healing technology Document 2: The Patch Tool A fundamental introduction to working with the Patch Tool 1. What is the Patch Tool 2. How to Use the Patch Tool 3. Using the Patch Tool... 

V-Ray for SketchUp

February 17, 2010 Filed Under: Lighting, Sketch-Up
V-Ray for SketchUp

When rendering an image with any rendering program, including VRay for SketchUp, you must understand three main factors that will affect the image: Lighting, Materials, and Mapping. Lighting plays the most important role among these three. It will affect the color, shadow, reflection and refraction among every single object in the scene. VRay for SketchUp is a rendering engine equipped with Global... 

Tapestries: Home Interior Decorating

October 12, 2010 Filed Under: House Design, Interior Design, Kitchen Design
Tapestries: Home Interior Decorating

Tapestries: Home Interior Decorating. If your room is small and needs something to make it look less cramped, consider choosing a tapestry that will bring in a breath of fresh air into your living space. This could be a city, land, seascape or a traditional tapestry design such as Medieval. Choosing a horizontal tapestry will help add length to a room or try opening a space by choosing a tapestry with... 

Unity 3D Game Development by Example

November 2, 2010 Filed Under: Unity
Unity 3D Game Development by Example

Unity 3D Game Development by Example. This is beginers guide of unity 3D game development book that covers : Chapter 1, That’s One Fancy Hammer!, introduces you to Unity 3D—an amazing game engine that enables you to create games and deploy them to a number of different devices, including (at the time of writing) the Web, PCs, iOS platforms, and WiiWare, with modules for Android and Xbox Live Arcade... 

A Starters Guide to Making A Game Like EVAC-CITY

January 4, 2011 Filed Under: Unity
A Starters Guide to Making A Game Like EVAC-CITY

A Starters Guide to Making A Game Like EVAC-CITY By David Lancaster. Word from author “Hello and welcome to this tutorial. Below you’ll find a detailed explanation from which you can make the beginning of a game very similar to EVAC-CITY, a 2D top down survival alien shooter myself and Daniel Wilkinson developed and which is currently free to play.” This tutorial will introduce you to the programming... 

VRay Light Material Examples

February 10, 2011 Filed Under: Lighting, Vray
VRay Light Material Examples

VRay Light Material Examples. Home Render parameter VRay Light Material. Example 1: Default Color and Multiplier values (These examples demonstrate how the material behaves in V-Ray, and how its parameters influence the overlook of the final results), Example 2: Higher Multipliers / 2-sided On and Off (increasing the Multiplier has influenced visibly the scene (shadows also appears)), Example 3: Texmap... 

Custom Design Package Living And Sitting Rooms

January 24, 2011 Filed Under: Interior Design
Custom Design Package Living And Sitting Rooms

Custom Design Package Living And Sitting Rooms. The document by Nicole Helene Designs, the design from different perspective. With a traditional design style in mind the space will base its design concept on the principles of color, texture and pattern. Color will liven up the walls and balance the neutral furniture and flooring. With simple styling existing in the softgoods, the tables and lamps will... 

Blender Radiosity Tutorial

April 14, 2010 Filed Under: Blender, Lighting
Blender Radiosity Tutorial

This blender radiosity tutorial will try to explain the radiosity menu in Blender and how to use it. This blender radiosity tutorial will teach you how to work with blender radiosity and how to apply textures after the radiosity process is finished. In closed environments, light energy is generated by “emitters” and is accounted for by reflection or absorption of the surfaces in the environment....