This tutorial is intended for those who want to take designs created in Autodesk Revit and add professional rendering effects in 3ds Max Design. Revit data is imported as an FBX file, a format preferable to others (such as DWG), for its ability to transfer scene metadata as well as geometry, material, and lighting information. Once the FBX file has been imported, you can use the capabilities of 3ds Max Design to create photorealistic renderings…
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The AutoCAD® Revit architecture Visualization Suite combines Autodesk® Revit® Architecture, Autodesk® 3ds Max® Design, Autodesk® Navisworks® Review, AutoCAD® Architecture, and AutoCAD® software applications. This product suite gives you unmatched flexibility for understanding and communicating your designs, from concept to the final presentation. Reap the rewards of improved project understanding and increased client satisfaction gained through…
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Human head is one of the most difficult to make a 3d modeling. Because the human head are some parts that had to be there and can not be eliminated. This 3ds max tutorial uses a polygon to create a good 3d head. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it. When the Meshsmooth modifier is added to it the face becomes a so called subdivision surface. Subdivision surface means…
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