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Blender Tutorial : Head Modeling

May 30, 2010 Filed Under: Blender
Blender Tutorial : Head Modeling

This tutorial devided into two parts by Jonathan Williamson. Modeling head, before we go into this tutorial, first if you want to modeling something you must have a sketch or guide image for better result. Along with basic modeling tools also focus heavily on good topology and how to create a clean mesh that will deform well during animation. This tutorial will take you through the whole process from... 

Creating Texture – Assets for Computer Games

January 8, 2011 Filed Under: Game Development, Games
Creating Texture – Assets for Computer Games

Creating Texture – Assets for Computer Games. Textures are 2d images which are stretched and tiled onto a 3d “mesh”. They are the “surface” of everything you see. This texture tutorial show a few methods for making game textures. This tutorial set will be broken into several small tutorials, each tackling different textures, and each tutorial expanding on the last. None of the techniques... 

Create stunning 3D with 3DS Max

February 16, 2012 Filed Under: 3DS Max
Create stunning 3D with 3DS Max

This document is the Autodesk 3DS Max 2011 brochure that explain the new features of the software. In this brochure you will guided with tips on making great stunning 3d animation. Autodesk® 3ds Max® software provides a comprehensive, integrated 3D modeling, animation, rendering, and compositing solution that enables you to more quickly ramp up for production. Autodesk 3ds Max 2011 software delivers... 

Introduction to 3D Mesh Objects

May 26, 2010 Filed Under: Autocad
Introduction to 3D Mesh Objects

This Introduction to 3D Mesh Objects by Ralph Grabowski. AutoCAD 2010 introduces a new kind of 3D object, called “3D mesh objects” or “surface meshes.” These new objects act quite differently from AutoCAD’s other 3D objects, because they are meant for conceptual modeling. Their surfaces can be pushed and pulled in unusual ways. In this tutorial, you are introduced to 3D... 

3DS Max Tutorial : Modeling Land Rover Freelander

January 24, 2011 Filed Under: 3DS Max
3DS Max Tutorial : Modeling Land Rover Freelander

3DS Max Tutorial : Modeling Land Rover Freelander. This is an old Evermotion tutorial by Pawel Gajlewicz, it’s a basic modeling tutorial that shows only few options, which allow you to model a 3d complex car. To start this model you will need some schematics or blueprints of vehicle in question, the 3d model Land Rover Freelander. A final touch is to connect appropirate parts together, just like... 

VRay-Like Interior Renders with Mental Ray

April 14, 2010 Filed Under: 3DS Max, Autodesk Maya, Interior Design
VRay-Like Interior Renders with Mental Ray

Contents : Rendering and Setting, Lighting with IBL, Vray for Maya, Render Test with Exterior Lighting, Render-Test (Teapot Room) and Path Material, Area Light Setting and Hint about Post Work, Explanation about: Mental Ray Shaders andRender Global Settings, Render Test (Teapot Room), Settings and Scene File, Advantages of Render in Passes, Rendering with FG + AO, Render Test and Usage of dirtmap in... 

Realistic Daylight Exterior with VRay

July 19, 2010 Filed Under: 3DS Max, Lighting
Realistic Daylight Exterior with VRay

This is another vray tutorial to create realistic daylight on exterior. This simple tutorial will guide you through the best way to setup a lighting using 3ds max and vray. This tutorial may be one of the best and simple vray tutorial for beginner to follow. The tutorial dosn’t include how to create material on the building. You can search how to apply material for your own model. Follow the... 

Modeling in Autodesk Maya

October 13, 2010 Filed Under: Autodesk Maya
Modeling in Autodesk Maya

Modeling in Autodesk MAYA. This brief handout gives a short introduction to Autodesk MAYA. Only the most important and basic commands are listed here. Autodesk MAYA is a very robust and complicated software package. Object transformation and manipulation tools: All objects can be manipulated at the component and sub-component level. Manual transformation of the object can be achieved by manipulating... 

HDR scene setup (3D Studio Max, VRay)

December 9, 2009 Filed Under: 3DS Max
HDR scene setup (3D Studio Max, VRay)

First of all it is very useful to have your scene set up in real world units. This is necessary in order to rebuild the real lighting environment. Everything of the render engine (VRay in this tutorial) is using real world scaling to mimic real world conditions. Doing High Dynamic Range renderings just needs one light source: the HDR file. The light we have to use is the VrayDomeLight, which guarantees... 

Free 3D Furniture Model – Living Room

July 19, 2010 Filed Under: 3d Models, Furniture
Free 3D Furniture Model - Living Room

Get this furniture living room 3d model for free. With file format: 3ds max 8, this simple and elegant furniture can made your living room design look simple minimalist. You can use this free 3d model for your own living room design. Inside the file, you can see the texture are available. The material setup for this free 3d model is using VRay material. Download Free 3D Model Living Room Furniture