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Photoshop Compositing – VRay Render

August 1, 2010 Filed Under: Photoshop
Photoshop Compositing - VRay Render

This tutorial by Ahmed Fathi explain how to composite VRay render layers using blending-modes and masks in Photoshop. Author says “As this is a compositing tutorial, not a lighting/rendering tutorial, I’ll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. We’re going jump straight ahead into setting up the different render... 

Free 3D Model – Classic Street Lamp

January 3, 2011 Filed Under: 3d Models
Free 3D Model – Classic Street Lamp

Free 3D Model – Classic Street Lamp. Looking for 3d model street lamp? here is the classic street lamp post free 3d model you can use as the street lamp model of your 3d town or playground 3d model. This file format is .3ds. Copyright © terms of use for classic street lamppost boulevard streetlamp avenue, (.3ds) 3D Studio Max. You may use this model on you website for recommendation and education... 

Create an Interior Scene in 3DS Max

November 14, 2009 Filed Under: 3DS Max, Furniture, Interior Design
Create an Interior Scene in 3DS Max

This tutorial show you how to make an interior scene using 3dsmax 6 and rendering with Vray . Certainly you can use other version of 3dsmax and Vray but it’s possible that you will not get the same result as it’s showed. Tutorial is very detailed so beginners should not be worried that they will not manage with this. But it’s usefull to know basic tools and interface in 3dsmax. In... 

Low-Polygon 3D Modeling for Games

December 2, 2009 Filed Under: 3d Models, Tutorials
Low-Polygon 3D Modeling for Games

This document describes some basic methods for creating 3D geometry in Shockwave3D games using NewTek Lightwave and Adobe Director. Create 3d geometry is intended for the novice Lightwave and Director user, but there are tips and tricks sprinkled throughout that may help the more experienced developer. To follow along, you will need a copy of Lightwave3D installed. You do not need Director for this... 

Low Poly Characters

December 8, 2009 Filed Under: 3d Models
Low Poly Characters

If you create character under 500 triangles would be considered low poly. This is an example of characters that made low poly that are often used to create game characters. Examples of this character can be your good references to make low-poly character of your own. Some are doing very good using the right texture to the characteristics of low-poly models.

3DS Max Tutorial : Ironman Helmet 3D Modeling

September 2, 2010 Filed Under: 3DS Max
3DS Max Tutorial : Ironman Helmet 3D Modeling

Watch the 3D ironman helmet by Bracer Jack!! This amazing tutorial shows you how to made 3d helmet of ironman. 3d modeling tutorial below you can follow with any 3D software modeling, but in this tutorial the author using 3DS Max as 3d modeling software. This tutorial shows the general making of 3d modeling. It’s eas for you to follow the tutorial when you mastering 3d modeling tools first. ... 

VRay-Like Interior Renders with Mental Ray

April 14, 2010 Filed Under: 3DS Max, Autodesk Maya, Interior Design
VRay-Like Interior Renders with Mental Ray

Contents : Rendering and Setting, Lighting with IBL, Vray for Maya, Render Test with Exterior Lighting, Render-Test (Teapot Room) and Path Material, Area Light Setting and Hint about Post Work, Explanation about: Mental Ray Shaders andRender Global Settings, Render Test (Teapot Room), Settings and Scene File, Advantages of Render in Passes, Rendering with FG + AO, Render Test and Usage of dirtmap in... 

Creating DVD Menu in Photoshop

December 2, 2009 Filed Under: Photoshop
Creating DVD Menu in Photoshop

Do you DVD? Chances are you do, or soon will be. The Digital Versatile Disc or DVD format has helped jump-start several industries. It is also the hottest way for designers to distribute their content. Getting your still images sized for a DVD slideshow can be an easily automated step. Creating great menus will also keep your viewer’s attention and invite them to explore. For many, the world of video... 

Maya Tutorial : Interface, Navigation and Transformation Tools

July 2, 2010 Filed Under: Autodesk Maya, PDF
Maya Tutorial : Interface, Navigation and Transformation Tools

This tutorial is aimed at beginners in 3D or artists new to Maya 2008. If you are working with other versions of Maya, you may find that some of the terms or interface images used differ from your version. You should consult the Maya help files (Help -> Maya Help) to check for version-specific terminology and interface layouts. No knowledge of Maya is required to complete this tutorial. To open Maya... 

Maya Tutorial : Basic Texturing Tutorial

July 2, 2010 Filed Under: Autodesk Maya, PDF
Maya Tutorial : Basic Texturing Tutorial

This tutorial introduces the basic texturing concepts for Autodesk Maya. It is highly recommended that you first read the tutorials Interface, Navigation and Transformation Tools, Creating and Manipulating Polygon Primitives and Basic Polygon Modelling. You should also read Introduction to UV Mapping before attempting this tutorial, as it covers how to prepare 3D models for textures. Download PDF...