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Realistic Light Interior Scene with 3DS Max and Vray

April 14, 2010 Filed Under: 3DS Max, Interior Design

Realistic Light Interior Scene with 3DS Max and Vray

Author of this awesome tutorial : Patrik Gulati. This tutorial shows you how to maximize rendering interior light scene using vray 3ds max. This tutorial is easy to follow, with only 12 steps you can create a realistic interior scenes using natural light. Scene setup, modeling, texturing, lighting, and rendering for realistic output will all be discussed. Enjoy the tutorial! Realistic Light Interior Scene with 3DS Max and Vray Link …

Tags: rendering interior 3ds max, lighting an interior scene vray, lighting vray tutorial, kids study room 3d free, vray beer material

Ambient Occlussion Pass Tutorial

May 6, 2010 Filed Under: 3DS Max, Autodesk Maya, Lighting

Ambient Occlussion Pass Tutorial

Want to know what is ambient occlussion is? and how to use it? This great Ambient Occlussion Tutorial created by Ziv Qual. Word from author “In this tutorial I will try to cover everything you need to know about occlusion pass in 3 simplified parts. The first part is explains what an occlusion pass is and what its good for. The second part is all the technical info on how to make an occlusion pass, the third part explains how to use occlusi…

Tags: vray sss comp pass, lighting sss compositing, vray sketchup shining surface, best visopt setting, blender models werewolf

Low Poly Character Modeling and Texturing

March 2, 2010 Filed Under: 3DS Max

Low Poly Character Modeling and Texturing

This 3d tutorial shows you how to create a low poly 3d character that usually used for game characters. The basic of modeling techniques in this tutorial can be transferred in any other 3d applications that you have mastered. Before starting modeling low poly characters, you should prepare a reference image to create a character proportion right. You can search the human anatomy reference images on internet, either paid or free. The most importan…

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Blender Radiosity Tutorial 2

April 14, 2010 Filed Under: Blender

Blender Radiosity Tutorial 2

This blender 3d radiosity tutorial will teach you how to work with radiosity and how to apply textures after the radiosity process is finished. Matthew R. Duncan as the author says “I assume that you are already familiar with creating meshes, applying materials, and have a general understanding of the Blender interface. While you can certainly use your own scene for this tutorial, I have provided my Raider mesh below as a starting point.…

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Chrome Material with VRay

May 30, 2010 Filed Under: 3DS Max

Chrome Material with VRay

VRay is a rendering engine that uses advanced techniques, for example global illumination algorithms such as path tracing, photon mapping, irradiance maps and directly computed global illumination. The use of these techniques often makes it preferable to conventional renderers which are provided as standard with 3d software, and generally renders using these technique can appear more photo-realistic, as actual lighting effects are more realistica…

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