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Creating Texture – Assets for Computer Games

January 8, 2011 Filed Under: Game Development, Games

Creating Texture – Assets for Computer Games

Creating Texture – Assets for Computer Games. Textures are 2d images which are stretched and tiled onto a 3d “mesh”. They are the “surface” of everything you see. This texture tutorial show a few methods for making game textures. This tutorial set will be broken into several small tutorials, each tackling different textures, and each tutorial expanding on the last. None of the techniques are to be taken as definitive. There are many ways to crea…

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Maya Tutorial : Basic Texturing Tutorial

July 2, 2010 Filed Under: Autodesk Maya, PDF

Maya Tutorial : Basic Texturing Tutorial

This tutorial introduces the basic texturing concepts for Autodesk Maya. It is highly recommended that you first read the tutorials Interface, Navigation and Transformation Tools, Creating and Manipulating Polygon Primitives and Basic Polygon Modelling. You should also read Introduction to UV Mapping before attempting this tutorial, as it covers how to prepare 3D models for textures. Download PDF Maya Tutorial : Basic Texturing…

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Tile Imprint with Sketchup, Photoshop, Pixplant and VRaySU

March 31, 2011 Filed Under: Photoshop, Sketch-Up

Tile Imprint with Sketchup, Photoshop, Pixplant and VRaySU

Tile Imprint with Sketchup, Photoshop, Pixplant and VRaySU. This tutorial was done to help someone in need how to do tile imprint design from a scratch. Word from Nomeradona, the author “In this tutorial, I will jump from one software to software to accomplish a particular task. Throughout this entire tutorial, I will share my experience in preparing my textures using Photoshop and Pixplant and will demonstrate how I will use them in VrayS…

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