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Autodesk Maya Tutorial : Charater Animation

September 21, 2010 Filed Under: Autodesk Maya

Autodesk Maya Tutorial : Charater Animation

Autodesk Maya Tutorial : Charater Animation. This character animation tutorial is designed to show you the exporting data process from Maya to Virtools for a character animation scene. It uses the Maya to Virtools plug in. Even though this is a basic multi animation scene, you are bound to have a working knowledge of Maya’s joint, IK and texturing tools, as it is not a ‘how to use Maya’ tutorial. Before exporting, it helps you in the understandi…

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Autodesk Maya Tutorial : Muscle Advanced Techniques

September 21, 2010 Filed Under: Autodesk Maya

Autodesk Maya Tutorial : Muscle Advanced Techniques

The Maya Muscle Advanced Techniques tutorials assume that you have a basic familiarity with the main tools and features of Maya, as well as basic Maya rigging knowledge. At the end of Maya tutorials, you should have a good feel for how to use the Maya Muscle skin deformer for your own characters and projects. This lesson shows you how to set up an object to be deformed by the Muscle deformer with bones and joints. In this lesson you will prepare…

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Autodesk Maya Tutorial : Basic Walk Cycle

September 21, 2010 Filed Under: Autodesk Maya

Autodesk Maya Tutorial : Basic Walk Cycle

Autodesk Maya Tutorial : Basic Walk Cycle. This tutorial is intended to teach new animation students a few basic animation techniques and workflow based on fundamental animation principles using Maya and a free character setup named walkingBall_v2.3 created by the author. This character setup or “rig” has many useful features without being overwhelming to newer students. This tutorial assumes you have a basic understanding of how to navigate the…

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Sculpted Prims with Autodesk Maya – Modeling, Texturing, Exporting

October 13, 2010 Filed Under: Autodesk Maya

Sculpted Prims with Autodesk Maya – Modeling, Texturing, Exporting

Sculpted Prims with Autodesk Maya – Modeling, Texturing, Exporting. This free pdf document shows you how to use the sculpted prims tool with autodesk Maya. A Sculpted Prim, or sculptie, is a prim whose shape is determined by an array of x, y, z coordinates stored as RGB values in an image file (a Sculpt Texture or Sculpt Map). Sculpted prims can be used to create more complex, organic shapes that were not previously possible with the Second Life…

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Maya 3D Tutorial : Creating Photo Realistic 3D Model

January 18, 2011 Filed Under: Autodesk Maya

Maya 3D Tutorial : Creating Photo Realistic 3D Model

Maya 3D Tutorial : Creating Photo Realistic 3D Model. Architectural elements –detail of a skyscraper. This tutorial shows how to create photo realistic 3d models from a digital image processed in Photoshop. You will also learn how to use Illustrator paths in Maya, texturing, basic lighting and rendering, how to apply textures and how to parent the building components. You can use also this tutorial to recreate smaller details or 3D objects from…

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