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Adobe Photoshop CS4 Scripting Guide

October 30, 2009 Filed Under: Photoshop
Adobe Photoshop CS4 Scripting Guide

This manual provides an introduction to scripting Adobe Photoshop CS4 on Mac OS and Windows. Chapter 1 covers the basic conventions used in this manual. Chapter 2 covers a brief overview of scripting, how to execute scripts, and the Photoshop object model. Chapter 3 covers Photoshop-specific objects and components and describes advanced techniques for scripting the Photoshop application. Code examples... 

Home Decorating Planner

October 12, 2010 Filed Under: Interior Design
Home Decorating Planner

Home Decorating Planner. When it comes to choosing colors, we often concern ourselves with what’s “pretty,” or what “matches.” And when all else fails, we fall back on our old favorites. Such attitudes aren’t necessarily wrong, but they can limit the ability to see color for what it is. After all, a so-called pretty color like sky blue can look cold on the walls of a living room, whereas... 

Character Modeling with Maya

July 14, 2010 Filed Under: Autodesk Maya, PDF
Character Modeling with Maya

This is the book for those who want to learn about 3d character modeling. A good understanding of basic polygon modeling and knowledge of the Maya interface are pretty much required to get the most out of this book. Although geared toward the Maya user and with specific references to the Maya tool set, it can be easily translated to use with the software of your choice. Most of the actual lessons can... 

The Yarra House

The Yarra House

This Yarra House is designed by Leeton Pointon architects, Susi Leeton architects and Allison Pye Interiors. And this design is the winner of the 2009 Australian Interior Design Awards in the category of ‘Colour in Residential Interiors’. Located in in Melbourne, Australia this Yarra House provides a beautiful source for interior design inspiration. Often used interchangeably (and mistakenly) with... 

Moving From LightWave 3D to Unity3D

January 3, 2011 Filed Under: LightWave, Unity
Moving From LightWave 3D to Unity3D

Moving From LightWave 3D to Unity3D by Phil Nolan. Word from author “When creating an environment for Unity 3D you will have to keep a few things in mind. The first, remember to keep the polygon count as low as possible while retaining the basic shape. Second, keep in mind that the model should be only quads and triangles and you should avoid long, thin, triangles as they are prone to cause problems... 

3D Exterior Scene Modeling

January 6, 2010 Filed Under: 3DS Max, Autocad, Buildings, House Design, Lighting
3D Exterior Scene Modeling

This highly detailed 3d tutorial explains how to build exterior scene. This 3d tutorial is divided into 4 important parts for building 3d exterior scene. The first section describes the composition and the camera. The second part explains how to create building models from blueprint image. In 3d tutorial section 3 shown the way how to place lights in a scene. The last part of this 3d tutorial explains... 

Maya Tutorial : Basic Polygon Modeling

July 2, 2010 Filed Under: Autodesk Maya, PDF
Maya Tutorial : Basic Polygon Modeling

This tutorial focuses on basic polygon modelling, using a range of simple tools that can be used to add or subtract vertices, edges, and faces from polygon meshes. If you are new to Maya, it is recommended that you first read the tutorials Interface, Navigation and Transformation Tools and Creating and Manipulating Polygon Primitives. Before you begin this tutorial, make sure that you have Polygons... 

Old Locomotive Engine 3d Max Model Download

October 6, 2009 Filed Under: 3d Models
Old Locomotive Engine 3d Max Model Download

Designed by Eskanotcher this interesting old locomotive engine 3d model available to download with great detail in finishing 3ds max format. The designer provides this free download old locomotive for personal use only, its a good model to create games or train station 3d visualization. Download – here

Making Interior Spaces Quieter and More Comfortable

November 16, 2009 Filed Under: Uncategorized
Making Interior Spaces Quieter and More Comfortable

Research shows that people are more productive, more creative, more comfortable and even healthier when unwanted noise is reduced. Ideal Locations for acoustic safety glass include: • Near airports and runways • In congested urban areas • Along highways or rail corridors • Adjacent to power stations or industrial plants • Next to fire stations or emergency service facilities • In schools... 

Creating First Person Shooter with Unity 3D

January 3, 2011 Filed Under: Unity
Creating First Person Shooter with Unity 3D

Creating First Person Shooter with Unity 3D. This
 tutorial 
will
 detail
 shows you how
 to
 make
 a 
simple
 First
 Person Shooter (FPS). This game tutorial will introduce game
 programming
 concepts
 and
 give
 tips
 on
 how programmer. This Unit 3d game tutorial is part 1 by Graham McAllister revised by Jeff Aydelotte and Amir Ebrahimi. Creating First Person Shooter...