Creating, Baking and Correcting Normal Maps. This 3d normal maps tutorial by Waniek Rafal aka EDI. Word from author “In this tutorial I will try to explain some techniques and show you how to bake and create normal maps, which become very popular in this days, specially in game industry. Software that I will use : – Zbrush 2 – for baking normal maps from high poly models. Currently ver 3.1 of Zbrush is available, but the baking techni…
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