Low Poly 3D Modeling With Simplygon Remeshing. A lot of graphics models are generated each year. Most of these are to highly tesselated to be able to render in real-time in computer games on on portable devices, such as hand-held game devices or PDAs, smartphones etc. The solution is to remodel and retexture the mesh using a low amount of polygons. This is however a very labor-intensive process, and...
This awesome 3d tutorial is one of the great 3d modeling tutorial I ever see. Originally written by French 3D artist, Michel Roger. This 3d modeling tutorial covers about character (Joan of Arc) 3d modeling, texturing until skinning. This original tutorial is written in French and translated by tom@3dtotal.com and Stefan Roth. This tutorial is devided into 3d modeling section, from Modeling of the...
Human head is one of the most difficult to make a 3d modeling. Because the human head are some parts that had to be there and can not be eliminated. This 3ds max tutorial uses a polygon to create a good 3d head. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it. When the Meshsmooth modifier is added to it the face becomes a so called...
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